Top manufactures of videogame consoles plan to make the likelihood of a "loot box" containing sought after rewards clearer to players, AFP reported Wednesday, August 7th.
The trade group Entertainment Software Association (ESA) said Wednesday that Nintendo, Sony, and Microsoft seek to enact the new policy next year to take effect in console and Windows PC games.
Microsoft, Nintendo, and Sony are "committing to new platform policies that will require paid loot boxes in games developed for their platforms to disclose information on the relative rarity or probability of obtaining randomized virtual items," according to the ESA.
Some videogames offer to sell loot boxes to players who spend money on them without knowing what's inside, which sparked controversy.
Loot boxes award rare items and unique abilities and can alter the balance of a game if applied inappropriately. Electronic Arts’ "Star Wars" came under harsh criticism in 2017 because its loot box system gave advantages to players willing to spend extra money.
EA’s take on loot boxes has been accused of being similar to gambling.
Videogame players make up around 165 million people in America alone, and the number is rising, the ESA says.